Attack 1: [WW] Hydrocannon (30+)
Does 30 damage plus 20 more damage for each W Energy attached to Dark Blastoise but not used to pay for this attack. You can''t add more than 40 damage in this way.
Attack 2: [2W] Rocket Tackle (40)
Dark Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Dark Blastoise during your opponent''s next turn. (Any other effects of attacks still happen.)