Product Details
Card Number: 6
Rarity: Holo Rare
Card Type: Psychic
HP: 70
Stage: Stage 2
Card Text: Pokemon Power : Deep Sleep
Each Pokemon that is Asleep at the end of each turn flips 2 coins instead of 1. If both coins are heads, that Pokemon is no longer Asleep. This power stops working if this Pokemon is Asleep, Confused or Paralyzed.
Attack 1: [PPP] Pull In (30)
The Defending Pokemon is now Asleep. If you wish, before damage is done, you may choose 1 of your opponent's Benched Pokemon and switch it with the Defending Pokemon.
Weakness: None
Resistance: F
Retreat Cost: 2